package com.ruoyi.system.outto.core.constant;

/**
 * @author lz
 * @version 1.0
 * @date 2022/6/5 16:21
 */
public class GameTypeConstant {
    public static Long HYRZ_ID = 10L;
    public static Long JCC_ID = 16L;
    public static Long DZID = 9l;
    public static Long SGS_ID = 26L;
    public static String QZWZ = "枪战王者";
    public static String WZGF = "王者国服";
    public static String WZRY = "王者荣耀";
    public static String HPJY = "和平精英";
    public static String YS = "原神";
    public static String DNF = "DNF";
    public static String LOL = "英雄联盟";
    public static String LOLMOBILE = "英雄联盟手游";
    public static String CFMOBILE = "CF手游";
    public static String CF = "CF端游";
    public static String NEWCF = "穿越火线";
    public static String YJWJ = "永劫无间";
    public static String HYRZ = "火影忍者";
    public static String DNFF = "地下城与勇士";
    public static String QQCAR = "QQ飞车";
    public static String NZ = "逆战";
    public static String JCC = "金铲铲之战";
    public static String BH = "崩坏";
    public static Long BH_ID = 24L;
    public static String SGS = "三国杀";

    public static Long WZRYID = 2l;
    public static Long HPJYID = 3l;
    public static Long YSID = 4L;
    public static String DNFID = "23";
    public static Long LOLID = 5l;
    public static String LOLMOBILEID = "英雄联盟手游";
    public static Long CFMOBILEID = 8l;
    public static Long CFID = 6l;
    public static Long YJWJID = 12L;
    public static String HYRZID = "火影忍者";
    public static String WWQY = "无畏契约";
    public static String QQCARID = "QQ飞车";
    public static String NZID = "逆战";



}
